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[OpenGLCore] GPU profiler doesn't work
Steps to reproduce: 1. Create new project2. Disable automatic graphics API and switch it to OpenGLCore3. Close and reopen project4. ... Read more
[VideoImporter] Video files moved from StreamingAssets to Assets folder ...
Steps to reproduce:1. Create new project2. Create StreamingAssets folder3. Import any video file into StreamingAssets folder4. Move ... Read more
Creating new Editor test script overrides existing one with default name
Create a new Editor test script (it has the name NewTestScript).Don't rename this file, but make modifications to it and save.Create... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more
UI objects slightly change their position after a recompile
To reproduce:1. Open user's attached project2. Open any script and make any change to it - trigger a recompile in Unity3. Observer t... Read more
Flickering material preview in UI editor when toggle effect is on
https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/976 Read more
[FBX] Bones with imported zero weight values are invisible when configur...
To reproduce:1. Open project attached2. In Project window, select BONEW0 (rig with weightless bone)3. In Inspector window, press Con... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce:1. Open QA attached project2. Open test.cs in VSCode3. Notice that in 'Problems' tab it says 'The type 'Analytics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks