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input package throws warning at build time
-e: see title, will trip people running warnings-as-errors -repro:--open input project or add input package to empty project--make a... Read more
Collider stays behind when GameObject with multiple Colliders is set as ...
How to reproduce:1. Open the attached project("case_1174519")2. In Hierarchy select "My Child" GameObject3. Enter Play Mode4. Observ... Read more
[Packman] "Reset Packages to Defaults" has no effect
[Packman] "Reset Packages to Defaults" has no effect The "Reset Packages to Defaults" entry which is found under the Help menu no lo... Read more
[Linux][Editor] Color picker does not work
How to reproduce:1. Create a new project2. Choose Directional Light in the Hierarchy window3. In the Inspector window, use the color... Read more
[Editor] Highlighter does not work well
Hightlighter Feature does not work anymore 0. Using the default layout, select a game object in the Hiearchy window1. Open Bug> H... Read more
[Linux][Editor] The "Cancel Batch" button is always greyed out.
When the Editor doing importing magic, the progress window has a "Cancel Batch" button to cancel the process. However, this button c... Read more
[Editor] The Gizmo icon visibility in Scene view is controlled by the wr...
In the Scene window, the Gizmo visibility is controlled through a drop down menu on the top.However, the check boxes in the menu doe... Read more
[Linux][Editor] Perf when uncheck options in Preference window.
When uncheck options in Preference window, the Editor freezes for a few seconds. This does not happen when check any option. Repro:1... Read more
[Linux][Editor] Asset Store does not gain focus when clicked inside it.
Repro:1. Launch Editor with any project2. Open Asset Store (Ctrl + 9)3. Click in another window, Hierarchy for example.4. Click the ... Read more
No input appears when using keyboard character shortcuts with ALT-Code i...
How to reproduce:1. Create a new project2. In Hierarchy Window create a new GameObject3. Rename GameObject > input character usin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"