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0
votes
Fixed

Assigning a value to an element in a SyncListString that was previously ...

Scripting

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Open scene 'Bug'.3) Press Play.4) Press 'Lan Host(H).5) Press 'Set Element Random... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Abandoned Manor p...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Fixed

[Anim] InvalidCastException on rename of sprite in AW

Animation

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Aug 05, 2016

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Version/s: 5.5.0a5

Renaming a GO property works fine on transform properties, but doesn't work and generates an error when done on a sprite. repro:-ope... Read more

0
votes
Fixed

Sprite edit (rename) is discarded without warning, in this workflow

2D

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Aug 05, 2016

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Version/s: 5.5.0a5

In this specific workflow, I lose my name edit/change in a sprite because of not clicking Apply.In all other variations of this work... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Alloy Sample Scen...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - Suimono Water Sys...

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Not Reproducible

[OSX][Metal] OSX Metal build runs slower than GLCore - UBER Shaders project

OSX

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Fixed

[OSX][Metal] OSX Metal build runs slower than GLCore - Volumetric Fog & ...

OSX

-

Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Disable VSync in Quality Settings3. Change graphics API for Mac Standalone to Metal4.... Read more

0
votes
Not Reproducible

Sprite animation preview does not respect "Order in Layer"

2D

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Aug 05, 2016

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Version/s: 5.5.0a5

The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro:-open Project-op... Read more

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