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[UI Toolkit] VisualElement takes up space when the container has its pos...
How to reproduce: 1. Download the attached project "UIToolkit Bug.zip" 2. Open UI Builder window (in Menu bar click Window > UI Tool... Read more
SerializedFile metrics show different memory costs when using AssetBundl...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to AssetBundle -> Build 4. Open the Pro... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce: 1. Open the user's attached "SubShaderKeywordBug" project 2. Open the "SampleScene" Scene 3. Observe the Cube in t... Read more
When building the project with IL2CPP Scripting Backend the generated ha...
How to reproduce: 1. Create a new project 2. Navigate to Edit > Project Settings > Player 3. Set Scripting Backend to IL2CPP 4. Got ... Read more
Built Asset Bundles yield identical file sizes of different Assets when ...
How to reproduce: 1. Open the user attached "AssetBundleBuildTest.zip" project 2. Select the "texture.jpg" file found in the Assets/... Read more
NullReferenceException is thrown upon trying to go back to Untracked Mem...
Steps to reproduce: 1. Create a new project or open an existing one 2. Import the Memory Profiler package 3. Open Memory Profiler 4.... Read more
[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the exis... Read more
Culling Dynamic Objects takes significantly longer in 2019.4 and above c...
Reproduction steps: 1. Open project "BattleState-CullingTest2018.zip" 2. Open Build Settings window from File > Build Settings 3. En... Read more
[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...
Reproduction steps: 1. Open the attached project "bug-xcode-supported-orientations.zip" 2. Build and Run the project on an iOS devic... Read more
Collider Components have "Edit bounding volume" button in the Inspector ...
Reproduction steps: 1. Create a new Unity project 2. Create a GameObject 3. Add the Collider Component of any type 4. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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