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By Design
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.10f1
2022.1
2022.2
Issue ID
1400344
Regression
No
Collider Components have "Edit bounding volume" button in the Inspector view
Reproduction steps:
1. Create a new Unity project
2. Create a GameObject
3. Add the Collider Component of any type
4. Observe the Collider Component in the Inspector window
Expected result: Collider Component doesn't have "Edit bounding volume" button
Actual result: Collider Component has "Edit bounding volume" button
Reproducible with: 2019.4.36f1, 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4
Reproducibe with: Box Collider, Box Collider 2D, Capsule Collider, Capsule Collider 2D, Circle Collider 2D, Edge Collider 2D, Polygon Collider 2D, Sphere Collider Components
Notes:
- Only Scene View toolbar should have "Edit bounding volume" button
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Resolution Note (2022.2.X):
Currently it is by design that component tool buttons are present in the Inspector and Scene View toolbar, as there remain a few tools that are exclusively available via the Inspector. Once these tools are converted, all Inspector tool buttons will be removed. This work is already tracked internally.