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By Design

Votes

0

Found in

2019.4

2020.3

2021.2

2021.2.10f1

2022.1

2022.2

Issue ID

1400344

Regression

No

Collider Components have "Edit bounding volume" button in the Inspector view

Inspector Framework

-

Reproduction steps:
1. Create a new Unity project
2. Create a GameObject
3. Add the Collider Component of any type
4. Observe the Collider Component in the Inspector window

Expected result: Collider Component doesn't have "Edit bounding volume" button
Actual result: Collider Component has "Edit bounding volume" button

Reproducible with: 2019.4.36f1, 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4

Reproducibe with: Box Collider, Box Collider 2D, Capsule Collider, Capsule Collider 2D, Circle Collider 2D, Edge Collider 2D, Polygon Collider 2D, Sphere Collider Components

Notes:
- Only Scene View toolbar should have "Edit bounding volume" button

  1. Resolution Note (2022.2.X):

    Currently it is by design that component tool buttons are present in the Inspector and Scene View toolbar, as there remain a few tools that are exclusively available via the Inspector. Once these tools are converted, all Inspector tool buttons will be removed. This work is already tracked internally.

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