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[iOS] Player crashes at ActivateAwakeRecursivelyInternal() when loading ...
To reproduce:1. Open user's attached project2. Make sure that "bootstrap" scene is opened3. In the menu bar, click Build -> iOS P... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce:1. Open project attached by QA (make sure that the Editor is opened on the Retina display)2. Open sample scene3. Notice... Read more
[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project.2. Begin interacting with the scene by selecting game objects, moving ... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce:1. Create a new project2. Download and start importing any asset from the asset store3. When a popup window to se... Read more
[Windows] NullReferenceException calling into native plugin on Windows i...
How to reproduce:1. Download attached project file and open this TestInputManager scene.2. Enter Play mode (notice the Exception bel... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps:1) Download and open user's attached project2) Open unity profiler-- Any further step can be reproduced on most o... Read more
[Linux Player] Input.GetKey() changes values while key is pressed
Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more
[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce:1. Open the attached user project2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compatibi... Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce:1. Open the attached project "1002172avatar.zip"2. Select Assets/Avatar Mask3. In the Inspector extend "Transform" ... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”