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ArgumentException error when creating a new Tree using TreeCreator package
- Import the Tree Creator package from the Standard Assets- Go to GameObject -> Create -> Tree Result:ArgumentException: Value... Read more
Palm tree prefab doesn't have a preview
- Import the Tree Creator package from the Standard Assets- Create a Terrain- In the Inspector for the Terrain, select the Place Tre... Read more
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it- Change the Tree model somehow (add a new branch using the Tree Creator ... Read more
Creating a Tree object spawns error message
Creating a Tree game object spawns the following error in Console:"ArgumentException: Value does not fall within the expected range.... Read more
Assert is printed after Build and Run step is completed
Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more
Every time you create a new project an assert is printed 28 times in the...
The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced in ... Read more
[Blit] Graphics.Blit doesn't work as expected
Reproduced on 4.2 and 4.3See user's description, but not crashing when uncomment 2B part in EffectController.cs How to reproduce: 1.... Read more
Animation window freezes when user selects animation event
To reproduce:1) Open the attached project and load 'Main' scene2) Select the game object Kirby->Sprite.3) Go to the Animation tab... Read more
Unity crashes when blend tree tresholds are set in play mode
To reproduce:1. Open attached project2. Open scene testLevel3. Enter play mode4. Select "Kitty" and open the animator5. Open the ble... Read more
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