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Duplicate
Votes
1
Found in
4.3.3f1
Issue ID
587645
Regression
No
Unity crashes when blend tree tresholds are set in play mode
To reproduce:
1. Open attached project
2. Open scene testLevel
3. Enter play mode
4. Select "Kitty" and open the animator
5. Open the blend tree "Jump and Fall"
6. In the inspector change the "KittyJumpReady" threshold to 5 and the "KittyFloatUp" threshold to 2. Notice how they appear in the worng order
7. Open up the game view and press space - unity crashes
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