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"Streaming mipmaps priority" field description is not readable in inspector
"Streaming mipmaps priority" field displays incomplete information in inspector. Steps to reproduce : 1) Import any texture.2) Selec... Read more
Scriptable Render Pipeline - Camera Events are not called
To reproduce: 1. Open the project, attached by the user (2018_1_SRP_CameraEventsBug.zip)2. Enter Play mode3. Observe that nothing is... Read more
[Recorder] Start/Stop recording is altering the playmode as well
[Recorder] Start/Stop recording is altering the playmode as well(Ported from Github) 2. How we can reproduce it using the example yo... Read more
[OpenGLCore] GPU profiler doesn't work
Steps to reproduce: 1. Create new project2. Disable automatic graphics API and switch it to OpenGLCore3. Close and reopen project4. ... Read more
[VideoImporter] Video files moved from StreamingAssets to Assets folder ...
Steps to reproduce:1. Create new project2. Create StreamingAssets folder3. Import any video file into StreamingAssets folder4. Move ... Read more
Creating new Editor test script overrides existing one with default name
Create a new Editor test script (it has the name NewTestScript).Don't rename this file, but make modifications to it and save.Create... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more
UI objects slightly change their position after a recompile
To reproduce:1. Open user's attached project2. Open any script and make any change to it - trigger a recompile in Unity3. Observer t... Read more
Flickering material preview in UI editor when toggle effect is on
https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/976 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code