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High display scale percentage crops text in status window
Issue is more visible at higher display scale percentages. 1. Set the monitor's display scale above 150% in system settings. (250% ... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce: 1. Open the attached project "WebGLAudioBug.zip" 2. Open "TestScene" Scene 3. Select "loop" Audio Clip (Assets/Au... Read more
Sound is playing through the ear speaker if using "Force iOS Speakers wh...
How to reproduce: 1. Open the project "iOSSpeakers.zip" 2. Go to the Build Settings and build for the iOS 3. In the iOS device conne... Read more
ArticulationBody with uneven tensors keeps accelerating when rotation is...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/TestScene 3. Press the Play button and observe the Game v... Read more
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pi...
[2D][URP] Sprite Light visuals and gizmo are wrong for sprites with a pivot that isn't at center Repro steps: - Observe the differe... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps: - Change the PPU on the sprite that is used on eit... Read more
[HDRP] Lighting window shows not the actual settings that would be used ...
HDRP uses the last loaded scene to bake sky lighting. The Lighting tab shows the active scenes settings. This leads to confusions. ... Read more
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is mo...
[2D][URP] Sprite Light 2D visuals don't update when Sprite texture is modified in transparent areas. Repro steps: - Open the PNG fi... Read more
Editor gets stuck on Reloading Script Assemblies after modifying a scrip...
Reproduction steps: 1. Add a system's Environment Variable "GOOGLE_APPLICATION_CREDENTIALS" 2. Set the value to the path to a file f... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in Hierarchy 3. Make that Cube prefab by draggi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion