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[DX12] Grey/black Scene and Game view when graphics API Direct3D12 is used
Reproduction steps: 1. Open the user's attached project 2. Make sure the project uses DX12 3. Observe Scene and Game view Expected ... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Select "Button" or "Button (Legacy)" GO in Hierarchy 4. Do... Read more
NullReferenceException errors spam the console, after upgrading a packag...
Repro steps: - make a new project in 2019.4 - latest version - open Package Manager - click to select the Proejct Manifest - but kep... Read more
Sprite Renderer doesn't change colors in runtime
Reproduction steps: 1. Open "Case_1390509.7z" 2. Open Scene "Bug" from the "Scenes" folder 3. Enter Play Mode 4. Select the "pfBeer"... Read more
Animation Clip drop-down menu freezes when the Animation Clip that is in...
How to reproduce: 1. Open the attached project "AnimatorFreeze1.zip" 2. Open "SampleScene" Scene 3. Open the Animation View window (... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce: 1. Create a new 2D URP Template project 2. Observe the console Expected results: There are no errors in the conso... Read more
[Visual Scripting] Flow arrows, input circles and Toolbar buttons are no...
Reproduction steps: 1. Open the attached "1394577.zip" project 2. Open Assets > New Script Graph 3. Observe Nodes Expected result: ... Read more
Custom Settings Provider does not save edited values
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project Settings > MyCustomSettingsProvider 3. Change one of ... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Open Profiler (Window -> Analysis -> Profiler) 4. Switch t... Read more
GUID conflicts between Collab and PlasticSCM-CN after deleting Library
Reproduction steps: 1. Open user-submitted project 2. Inspect console Expected result: There are no errors in the console Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion