Search Issue Tracker
Undoing AddCompopnent for a behaviour with ExecuteInEditMode, doesn't ca...
To reproduce: 1. Open the project, attached by the tester (OnDestroyEditMode.zip)2. Add "NewBehaviourScript" script via Add Componen... Read more
Vector3Int excessive GC allocation when used in List.Contains
To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip)2. Open the "Main" scene3. Open the Profiler and enable De... Read more
Editor crashes on CustomLighting::DisableLights after clicking on Script...
Steps to reproduce:1. Open attached “ScriptableObjects.zip” Unity project2. Open “Test.cs” script in a script editor3. Right-click i... Read more
Selection.objects = null causes TLS Allocator errors in Play Mode
How to reproduce:1. Download and open the attached project file2. Attach the script to an object.3. Select an Object and press secon... Read more
[Editor] Nothing is rendered by MainCamera when NewProject is created us...
Nothing is rendered by MainCamera when NewProject is created using LightWeight-Preview Template Steps to Reproduce:1. Create a New P... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce:1. Open attached “MenuName.zip” Unity project2. Open “Test.cs” script in a script editor3. Change CreateAssetMenu... Read more
[Enlighten] Baking pipeline stalls after manually clearing the GI cache
Steps to reproduce1. Download and open attached project.2. Open ‘t1’ scene.3. Turn off auto-mode and bake the scene.4. Manually clea... Read more
ArgumentException: The specified path is not of a legal form (empty) is ...
Steps to reproduce:1. Create a new project2. Go to Build Settings and hit Build3. Build Windows will appear and hit Cancel4. Observe... Read more
Unable to create assets folder in Assets/Plugins/Android subfolder
Steps to reproduce:1. In any project create a structure like this Assets/Plugins/Android/assets2. The final assets folder will be br... Read more
Realtime Light Probe Group lighting not rendered in first frame after lo...
Steps to reproduce:1. Open attached “AdditiveScenesLightProbes.zip” Unity project2. Open “BaseScene” scene3. Enter Play mode4. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size