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0
votes
Won't Fix

Mobile devices don't receive broadcasts from PC when using LLAPI

Mobile

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Feb 19, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open user's attached project2. Build "BroadcastTest" to both PC and Mobile (iOS or Android)3. Run built project on b... Read more

0
votes
By Design

[Android] SceneManager.LoadSceneAsync takes longer time on 2017.2 and la...

Mobile

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Feb 19, 2018

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Version/s: 2017.1.3f1, 2017.2.0a2

How to reproduce:1. Open the attached "LoadSceneAsync" project2. Switch to Android platform and deploy to Android device (File --&gt... Read more

3
votes
By Design

Material shader is not applied properly when drawing geometry using Grap...

Graphics - General

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Feb 19, 2018

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Version/s: 2017.3.0a4, 2018.1.0b7

To reproduce:1. Open project2. Play scene Expected: second identical sphere will be drawnActual: white unlit sphere is drawn Reprodu... Read more

2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more

0
votes
By Design

[WebGL] Garbage collection doesn't work on scene change

WebGL

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Feb 19, 2018

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Version/s: 2018.1.0b7

How to reproduce:1. Download attached project file2. Change Platform to WebGL3. Build "Scene 1" and "Scene 2"4. Click "Load Scene 2"... Read more

0
votes
Fixed

IMGUI elements are brighter in the Scene View when Color Space is set to...

Graphics - General

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Observe the button in the Scene View Expected: Lin... Read more

0
votes
Won't Fix

Undoing AddCompopnent for a behaviour with ExecuteInEditMode, doesn't ca...

Scripting

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Feb 19, 2018

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Version/s: 2018.1.0b4

To reproduce: 1. Open the project, attached by the tester (OnDestroyEditMode.zip)2. Add "NewBehaviourScript" script via Add Componen... Read more

0
votes
Fixed

Vector3Int excessive GC allocation when used in List.Contains

Mono

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Feb 20, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip)2. Open the "Main" scene3. Open the Profiler and enable De... Read more

0
votes
Won't Fix

Editor crashes on CustomLighting::DisableLights after clicking on Script...

Scripting

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Feb 20, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “ScriptableObjects.zip” Unity project2. Open “Test.cs” script in a script editor3. Right-click i... Read more

0
votes
Won't Fix

Selection.objects = null causes TLS Allocator errors in Play Mode

Themes

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Feb 20, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Download and open the attached project file2. Attach the script to an object.3. Select an Object and press secon... Read more

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