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Selection.objects = null causes TLS Allocator errors in Play Mode
How to reproduce:1. Download and open the attached project file2. Attach the script to an object.3. Select an Object and press secon... Read more
[Editor] Nothing is rendered by MainCamera when NewProject is created us...
Nothing is rendered by MainCamera when NewProject is created using LightWeight-Preview Template Steps to Reproduce:1. Create a New P... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce:1. Open attached “MenuName.zip” Unity project2. Open “Test.cs” script in a script editor3. Change CreateAssetMenu... Read more
[Enlighten] Baking pipeline stalls after manually clearing the GI cache
Steps to reproduce1. Download and open attached project.2. Open ‘t1’ scene.3. Turn off auto-mode and bake the scene.4. Manually clea... Read more
ArgumentException: The specified path is not of a legal form (empty) is ...
Steps to reproduce:1. Create a new project2. Go to Build Settings and hit Build3. Build Windows will appear and hit Cancel4. Observe... Read more
Unable to create assets folder in Assets/Plugins/Android subfolder
Steps to reproduce:1. In any project create a structure like this Assets/Plugins/Android/assets2. The final assets folder will be br... Read more
Realtime Light Probe Group lighting not rendered in first frame after lo...
Steps to reproduce:1. Open attached “AdditiveScenesLightProbes.zip” Unity project2. Open “BaseScene” scene3. Enter Play mode4. Obser... Read more
NullReferenceException is thrown when switching a platform with a specif...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Observe the error in Console Actual results: Ex... Read more
[macOS] Fullscreen on macOS standalone builds doesn't work
Steps to reproduce: 1. Create new project2. Build an empty scene to macOS3. Launch the build in fullscreen (Windowed checkbox disabl... Read more
[il2cpp] Standalone il2cpp build fails with errors
Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title