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Directional Light is not in line with the moon in HDRP Fullscreen Sample...
How to reproduce:1. Open the project “IN_10410”2. Open Fullscreen Samples Testing Scene in Assets -> Sample -> High Definition... Read more
[ProjectBrowser Search] First letter of "is:" is removed when using the ...
How to reproduce:1. Create a new project2. Type "is:sprite" in the Project window's search bar and left-click somewhere in the Edito... Read more
[Search] Quick Search is not finding objects added in Play Mode
How to reproduce:1. Open project "My project.zip"2. Enter Play Mode and press ⌘+K, or CTRL+K3. Observe the Quick Search window4. Clo... Read more
Serialized Property column is broken and displays the Header when the He...
Reproduction steps:1. Open the attached project "testHeaderAttribute.zip"2. Open the "t_testBehavior" asset from Assets/Queries3. Cl... Read more
Editor performance drops when moving the mouse cursor in the Inspector w...
How to reproduce:1. Create and open a new project2. Enter Play Mode3. Select the "Main Camera" in the Hierarchy4. Open the Game view... Read more
CustomPreview doesn't work when the type is inherited from the specified...
Reproduction steps:1. Open the attached project2. Select the "Base" GameObject in the Hierarchy window3. Observe the Inspector windo... Read more
"Out of bounds" error is thrown sometimes when deleting an element of tw...
How to reproduce:1. Open the attached “case IN-14156” project2. Open the “SampleScene” Scene3. Multi-select “Test_1” and “Test_2” Ga... Read more
Missing references errors appear in Debug mode when using AssetBundles
Reproduction steps:1. Download and open the attached "MissingRefRepro.zip" project2. Switch the build target to iOS3. Go to "Support... Read more
Unable to launch Editor with Perforce connection when launching with Edi...
How to reproduce:1. Set up a Perforce Workspace with the Unity project inside it2. Try to open the project with command line "<Pa... Read more
[AssetDB] "Creating editor inspector failed" Warning when selecting mult...
How to reproduce:1. Open the attached project "SIOrder.zip"2. In Project Browser select both: "DependsOnSphere-c0" and "DependsOnSph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS