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Type load exception is thrown when trying to load System.Security.Crypto...
Steps to reproduce:1. Open the attached project2. Open the StartScene.unity scene3. Play the scene4. Observe the error Actual result... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=y). How to ... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps:1. Open the attached project "GarbageCollectionBugs.zip";2. Open the Example.unity scene;3. Use Window -> Prof... Read more
[VR][Android] Bottom inner side area of VR eyes has sharp edges when Def...
To reproduce: 1. Download and open attached "case_997887-AndroidStereoTest.zip" project.2. Build and run on Galaxy Note 8 device.3. ... Read more
Crash on MemoryManager::Reallocate while changing the scene
How to reproduce:1. Open the "Loading_Crash.zip "project2. Open the scene "Zone2"3. Press Play4. Walk right until the game starts lo... Read more
Unity Editor freezes when using NUnit TestCaseSource
Reproduction steps:1. Download project "TestRunner.zip" and open in Unity2. Open Window -> Test Runner3. Press Run All couple of ... Read more
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce:1) Open attached project and scene2) Play it3) Press 'p' repeatedly Expected: The performance will stay consistent with... Read more
If a NavMeshAgent has had a destination set, setting its velocity will d...
To reproduce:1) Open attached project and scene2) Play it3) Left-click somewhere to move there4) While midway, move with WASD keysEx... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce:1. Open the attached project2. Build3. Observe the error Actual results: Unable to build, the errors are thrownEx... Read more
[Sprite packer] Specific set of sprites are packed non-optimaly
To reproduce:1. Open project2. Pack sprites Expected vs Actual: there should not be a lot of empty space in sprite atlas Reproduced:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code