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[Android] Black screen is rendered when HDR is enabled on certain device...
How to reproduce:1. Open the attached "ReproHDR" project and switch to Android2. Make sure that "Allow HDR" is enabled on Main Camer... Read more
[Linux Editor] External editor arguments field is missing for Visual Stu...
Steps to reproduce:1. Install Visual Studio Code for Ubuntu (https://code.visualstudio.com/download)2. Create an empty project in Un... Read more
Double-clicking a Unity package file in the system opens a new Unity ins...
To reproduce:1. Download user's attached Unity package2. Open any Unity 2018.1 beta version3. Create a new or open an existing proje... Read more
[XR][Android] Graphics.Blit() does not render Image properly inside OnRe...
1. Open users attached project2. Open "UI" scene, enter playmode and observe that the right and left Oculus icons are the same size ... Read more
Unity Hub doesn't allow project paths that contain $ symbol
To reproduce: 1. Try creating a new project in a directory that has $ symbol in its name Expected: $ symbol in the project's path sh... Read more
"UNet" unable to serialize parameters from Assembly Definitions
Reproduction steps: 1. Open "TestAsmDef.zip" project Expected Result: No errors appear/ everything is properly serializedActual Resu... Read more
[iOS] Player freeze on WriteLock(atomic_compare_exchange_weak_explicit) ...
When opening the UI, the iOS player freeze for a long time and looks like thread deadlock on WriteLock(atomic_compare_exchange_weak_... Read more
[PLM] "AddInstanceProperties" job with hash, fails with exit code 5
Reproduction steps: 1. Open "LightingBuildMaterialCountIssue.zip" project2. Open "Scene" scene3. Generate lighting Expected Result: ... Read more
View in the headset is skewed if game started with SteamVR dashboard vis...
1. Open attached project;2. Open "test" scene;3. Make sure OpenVR is the only VR SDK and OpenGLCore is set as only graphics API;4. O... Read more
Frames advancing even though "WaitForEndOfFrame()" is used
Reproduction steps: 1. Open "WaitForEndOfFrame Bug.zip" project2. Enter Play mode3. Look at the 3 outputs in the Console window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed