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4
votes
Fixed

[Shuriken] ParticleSystem.time is reset when parent transform moves when...

Shuriken

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Aug 03, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it. 2. Play the scene to see expected beh... Read more

0
votes
Won't Fix

[GTX 970/980] Geometry Shader is not rendered in DX11

DirectX12

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Apr 01, 2016

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Version/s: 5.4.0b12

To reproduce the issue follow the steps: 1. Open project user has attached 2. Open "Dx11GeomertyShaderBug" scene 3. Observe wirefram... Read more

0
votes
Fixed

[tvOS] Quality set to Fantastic by default for tvOS platform

tvOS

-

Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Create a new project. 2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantastic' ... Read more

1
votes
Fixed

Freeze using UnityWebRequest with custom DownloadHandlerScript

Networking

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Aug 04, 2016

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Version/s: 5.3.6p2

To reproduce: 1. Open attached project 2. Play main scene 3. Click Start Download button 4. Editor freezes Reproducible: 5.5.0a5,... Read more

0
votes
Fixed

Undo does two steps instead of one

Editor - Other

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Aug 02, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project. 2. Click Window -> TestWindow 3. Click "Add" button few times and notice "Amount of... Read more

4
votes
Postponed

Deleting array elements with serliazed properties collapse/expand elemen...

IMGUI

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Jul 19, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Select "GameObject" in the Hierarchy 4. Ensure that A, B, D cla... Read more

0
votes
Fixed

deleting an animation layer and entering play mode causes crash on Memor...

Animation

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Aug 05, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project 2. Open "controller" scene 3. Open Animator Window 4. Select "Animation/bot Controller"... Read more

0
votes
Fixed

Adding AnimationClip to enabled Animation component in play mode crashes...

Animation

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more

0
votes
Fixed

:GitRepoService::NameTakenError: Publishing with Collaborate does not work

Collab

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Jul 31, 2016

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Version/s: 5.4.0f2

Publishing with Collaborate does not work 1. What happened Every Time I want to publish a new version for my team members, it says:... Read more

0
votes
Fixed

[Navmesh] Objects without double sided faces are still wakable if raised...

AI

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Aug 05, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open project "NotWalkableNavmesh" 2. Open scene "scene0" 3. Open the Navigation window 4. Select "Plate2" object 5. ... Read more

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