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[Shuriken] ParticleSystem.time is reset when parent transform moves when...
How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it. 2. Play the scene to see expected beh... Read more
[GTX 970/980] Geometry Shader is not rendered in DX11
To reproduce the issue follow the steps: 1. Open project user has attached 2. Open "Dx11GeomertyShaderBug" scene 3. Observe wirefram... Read more
[tvOS] Quality set to Fantastic by default for tvOS platform
Steps to reproduce: 1) Create a new project. 2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantastic' ... Read more
Freeze using UnityWebRequest with custom DownloadHandlerScript
To reproduce: 1. Open attached project 2. Play main scene 3. Click Start Download button 4. Editor freezes Reproducible: 5.5.0a5,... Read more
Undo does two steps instead of one
How to reproduce: 1. Open the attached project. 2. Click Window -> TestWindow 3. Click "Add" button few times and notice "Amount of... Read more
Deleting array elements with serliazed properties collapse/expand elemen...
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Select "GameObject" in the Hierarchy 4. Ensure that A, B, D cla... Read more
deleting an animation layer and entering play mode causes crash on Memor...
Steps to reproduce: 1. Open attached project 2. Open "controller" scene 3. Open Animator Window 4. Select "Animation/bot Controller"... Read more
Adding AnimationClip to enabled Animation component in play mode crashes...
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Select "Male_Sword" in the Hierarchy - crash will happen in "Ti... Read more
:GitRepoService::NameTakenError: Publishing with Collaborate does not work
Publishing with Collaborate does not work 1. What happened Every Time I want to publish a new version for my team members, it says:... Read more
[Navmesh] Objects without double sided faces are still wakable if raised...
Repro steps: 1. Open project "NotWalkableNavmesh" 2. Open scene "scene0" 3. Open the Navigation window 4. Select "Plate2" object 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window