Search Issue Tracker
Lightmap size is not responsive since unity 4.3
To reproduce:1) Open the attached project and open 'test' scene2) Press lighmapping tab and select 'Terrain' game object.3) Try to c... Read more
Renaming a texture takes a very long time
to reproduce:1. Open attached project (TextureRenameWaitBug)2. Rename the texture "RENAME ME"Expected result: Texture renames proper... Read more
Not referenced plugins for other platforms are included in WP8 and WSA b...
Not referenced plugins for other platforms are included in WP8 and WSA builds.In example, if we have a plugin for Android platform i... Read more
Icons and fonts are not sharp on a retina display
to reproduce:1. Open Unity on a computer with a Retina displayExpected result: Everything looks properlyActual result: Icons and fon... Read more
[Shader compiler] Surface shader doesn't compile with sized array parame...
To reproduce:1. Open attached project2. Notice that primitive shader compiles while surface shader doesn't Read more
Manual activation on OS X makes Unity hang
Manual activation on OS X makes Unity hang - you need to kill the process and start Unity again Found in 4.3rc3 but it can also be r... Read more
Plugin DLLs are excluded even if they are placed not in platform specifi...
Reproducible on both WP8 and WSA platforms.If some multi-platform plugin DLL is placed in a folder named other than platform name, i... Read more
Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.T...
Issue on Windows Store Apps. Touch screen keyboard doesn't appear on selected GUI.TextField and GUI.TextArea input fields.Normal beh... Read more
"Script Define Symbols" value gets reverted to its previous value when l...
== *Note : This behavior is no longer reproducible in 5.6b4. Please see the subcases for instances where this bug still reproduces. ... Read more
When you Copy an Avatar for a base model, CombineMeshes breaks
To reproduce:1. Open attached project2. Open scene "Merge Bug"3. Enter play mode. You will see two examples of combined meshes. One ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window