Search Issue Tracker
Size of Terrain in built Asset Bundle file is larger than Terrain asset ...
How to reproduce:1. Open the user attached project2. Go to "Builds" --> "Build Asset Bundles" (custom menu items, to build asset ... Read more
Lens Flare not working in HDRP preset project
How to reproduce:1. Create "3D - High definition" project2. Add point light \ dummy object3. Create simple Flare4. Attach flare to P... Read more
Default preset is not applied when dragging component from Project windo...
To reproduce: 1. Open the "Unity2018.1.0b8 - Default Preset Bug.zip" project2. Select "Presets/MyComponentPreset0" in Project window... Read more
[iOS] Increased memory usage on empty project
Reproduction steps:1. Create a new project.2. Build it for iOS.3. Wait until memory usage increase starts to stall.3. Compare memory... Read more
References to assets are not unloaded from memory and garbage collected ...
Steps to reproduce:1. Open attached “GarbageCollectionBugs.zip” Unity project2. Open “Example” scene3. Enter Play mode4. Open Window... Read more
[iOS] Changing screen's orientation produces warnings in the Xcode console
To reproduce:1. Create a new project2. Build it for iOS platform3. Run on the device4. Turn device to change screen orientation5. In... Read more
[shaders] Surface shader analysis hits sampler register limit of 16 when...
How to reproduce:1. Open user provided project2. Select NewSurfaceShader and inspect the error-- maximum ps_5_0 sampler register ind... Read more
Text Mesh Pro doesn't compile using .NET Standard 2.0
To reproduce: 1. In a new project, install Text Mesh Pro 1.2.12. Change scripting runtime to .NET 4.x3. Change API compatibility lev... Read more
When building Editor.log "Build Report" has incorrect values
Reproduction Steps:1. Create new project2. Build for standalone or iOS3. Open "Console" application4. Select "Editor.log"5. Find "Bu... Read more
[Light] Shadow artifacts appear on plane while using directional light w...
Steps to repro:1. Create new project > hierarchy > right click > 3d Object > plane2. Select the ‘Directional Light’ >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Curve" window workspace doesn't update the scale to match the selected curve preset unless reopened
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme