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0
votes
By Design

Size of Terrain in built Asset Bundle file is larger than Terrain asset ...

Asset Bundles

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Feb 26, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open the user attached project2. Go to "Builds" --> "Build Asset Bundles" (custom menu items, to build asset ... Read more

0
votes
Won't Fix

Lens Flare not working in HDRP preset project

Shadows/Lights

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Feb 26, 2018

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Version/s: 2018.1.0b8

How to reproduce:1. Create "3D - High definition" project2. Add point light \ dummy object3. Create simple Flare4. Attach flare to P... Read more

0
votes
Fixed

Default preset is not applied when dragging component from Project windo...

Themes

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Feb 26, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the "Unity2018.1.0b8 - Default Preset Bug.zip" project2. Select "Presets/MyComponentPreset0" in Project window... Read more

0
votes
Fixed

[iOS] Increased memory usage on empty project

Mobile

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Feb 26, 2018

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Version/s: 2017.3.0b1

Reproduction steps:1. Create a new project.2. Build it for iOS.3. Wait until memory usage increase starts to stall.3. Compare memory... Read more

7
votes
By Design

References to assets are not unloaded from memory and garbage collected ...

Scene Management

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Feb 26, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “GarbageCollectionBugs.zip” Unity project2. Open “Example” scene3. Enter Play mode4. Open Window... Read more

0
votes
Won't Fix

[iOS] Changing screen's orientation produces warnings in the Xcode console

Mobile

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Feb 26, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Create a new project2. Build it for iOS platform3. Run on the device4. Turn device to change screen orientation5. In... Read more

0
votes
Fixed

[shaders] Surface shader analysis hits sampler register limit of 16 when...

Shaders

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Feb 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0b5

How to reproduce:1. Open user provided project2. Select NewSurfaceShader and inspect the error-- maximum ps_5_0 sampler register ind... Read more

0
votes
Not Reproducible

Text Mesh Pro doesn't compile using .NET Standard 2.0

Graphics - General

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Feb 27, 2018

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Version/s: 2018.1.0b6, 2018.1.0b8

To reproduce: 1. In a new project, install Text Mesh Pro 1.2.12. Change scripting runtime to .NET 4.x3. Change API compatibility lev... Read more

6
votes
Fixed

When building Editor.log "Build Report" has incorrect values

Deployment Management

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Feb 27, 2018

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Version/s: 2017.3.0a2, 2017.3.1p2

Reproduction Steps:1. Create new project2. Build for standalone or iOS3. Open "Console" application4. Select "Editor.log"5. Find "Bu... Read more

0
votes
Fixed

[Light] Shadow artifacts appear on plane while using directional light w...

Shadows/Lights

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Feb 27, 2018

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Version/s: 2018.1.0b5, 2018.1.0b9

Steps to repro:1. Create new project > hierarchy > right click > 3d Object > plane2. Select the ‘Directional Light’ >... Read more

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