Search Issue Tracker
BuildPipeline error is thrown when building Asset Bundles
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Build Asset Bundles Test 3. Observe the Console Expected r... Read more
[Mac] Editor crashes in mono when refreshing asset database
1. Open attached project 2. Try building the project several times 3. Try modifying anything in the scripts and coming back to the e... Read more
[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps: 1. Open the attached user's Unity project "2021CreateDelegateCrash.zip" 2. Open the "TheCrashScene.unity" Scene ... Read more
Particle System flickers/disappears when using Custom Simulation Space
Reproduction steps: 1. Download and open the attached "UIToolkit Bug.zip" project 2. Select the "Pixel Cloud Shape Wizard Crown" gam... Read more
GameObject active state is changed when it is moved between Scenes creat...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
'Unable to find player assembly Testrunner.dll' warning appears in the C...
Repro steps: 1. Open the attached project 2. File -> Build Settings -> Build 3. Observe the Console Expected: There should be no wa... Read more
[ShaderGraph] Screen Position Node flips the image over the x-axis when ...
How to reproduce: 1. Open the attached "case_1395620" project 2. Open the "SampleScene" Scene 3. Observe the Game view Expected res... Read more
The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...
Reproduction steps: 1. Open the attached "1390230.zip" project 2. Open the "Battle James" Scene 3. Enter the Play mode Expected res... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more
[Metal] Incompatible texture type [MTLTextureType2D] warning spam on URP...
How to reproduce: 1. Open attached project 2. Open Start Menu scene 3. Click Host game, next Scene should load 4. Observe Console E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1