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1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

2
votes
Fixed

"Exception: Attempting to use an invalid operation handle" thrown when c...

Package: Addressables

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Feb 13, 2023

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Version/s: 1.21.2

How to reproduce: Open the attached project "1477454_addressable_CleanBundleCacheOperation.zip" Enter Play Mode Expected results: No... Read more

0
votes
Duplicate

Editor crashes with (Unity) WorldCollision when previewing a Particle Sy...

Visual Effects - Legacy

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Aug 22, 2019

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Version/s: 2019.1.9f1, 2019.2.0b9, 2019.2.0f1, 2019.3.0a8, 2020.1.0a1

How to reproduce:1. Create a new project2. Import the "case1178532_ReproPackage" Package3. Add the "Brenntest" Prefab to the scene4.... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

0
votes
Fixed

Reflection probe convolution is black on PS4

Shadows/Lights

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Dec 09, 2019

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Version/s: 2019.3

Reflection probes convoluted at runtime show correct reflections only for the highest mip.The rest of them is black resulting in bro... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
Fixed

Shader warnings are thrown after building High Definition 3D template

SRP Templates

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Sep 13, 2024

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Version/s: 6000.0.20f1, 6000.1.0a7

Steps to reproduce:1. Create a new project using High Definition 3D Template2. Build and Run the project Actual results: "Shader war... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Won't Fix

Text containing "\u" and "\U" is incorrectly displayed when using UIElem...

UI Toolkit Framework

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Feb 22, 2023

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Version/s: 2021.3.18f1, 2022.2.0a8, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

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