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1
votes
Active

[HDRP] Shadows pop in and out when tessellated geometry is culled

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Jan 03, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.uni... Read more

0
votes
Won't Fix

Fullscreen Window mode ignores Supported Aspect Ratios when the player i...

Windows

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Oct 19, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.2, 2022.1, 2022.2

aspectReproduction steps: 1. Open Display Settings window: Right-Click on desktop > Display Settings 2. Open the attached project "... Read more

0
votes
Fixed

[WebPlatform][Android] App crashes on launch on some devices with "TypeE...

Web Platform

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Jan 12, 2022

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Version/s: 2022.2, 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Select WebGL platform 3. Build the project 4. Navigate to the build folder through... Read more

0
votes
Fixed

Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...

Scripting

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Dec 28, 2021

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Version/s: 2021.2.0a2, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Fixed

InputSystem does not initialize properly in a build when accessed early

Package: Input System

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Jan 03, 2022

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Version/s: 1.2.0

Reproduction steps: 1. Open project "case_1392358.7z" 2. Open Build Settings window in File > Build Settings 3. Build and Run the Sc... Read more

0
votes
By Design

[Android] OnApplicationPause(true) is not called when going to recent ap...

Android

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.2, 2022.1

Reproduction steps: 1. Build attached user's project "Pixel3XL Bug.zip" for Android 2. Open it on the device and wait for it to load... Read more

0
votes
Fixed

[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls

Visual Effects - Legacy

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "ParticlesTrailSample" project 2. Open the "SampleScene" Scene 3. Open the Profiler window ... Read more

0
votes
Fixed

IndexOutOfRangeException is being thrown when using JSON.NET Deserialize...

IL2CPP

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Dec 04, 2021

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Version/s: 2021.2.0a18, 2021.2.5f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "Bug_DecimalToFloat.zip" project 2. Open the "SampleScene" Scene from the Project Wind... Read more

0
votes
Fix In Review

Duplicating/copy-pasting last keyword in the blackboard throws ArgumentO...

Package: Shader Graph

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Jan 12, 2022

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Version/s: 12.0.0

Steps to reproduce: 1. Create a new URP project or open an existing one 2. Right-click in Project View 3. Select Create -> Shader Gr... Read more

0
votes
Fixed

The position of the Input Field TMP GameObject changes constantly when T...

Package: TextMeshPro

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Oct 20, 2021

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Version/s: 3.0.6

Steps to reproduce: 1. Open the SampleScene in the attached project "Notepad.zip" 2. In the Hierarchy window select Canvas > Main No... Read more