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Collab: Clients do not properly read data from new variable fields on au...
Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more
[Android][VR][Daydream] Application fails to launch landscape when held ...
How to reproduce:1. Open the attached user project and change Package Name in Player Settings (Other Settings)2. Build and run Andro... Read more
AnimatorOverrideController.ApplyOverrides causes significant spikes in C...
Steps to reproduce:1. Open attached “CharacterAnimPerformanceBug.zip” Unity project2. Open “AnimationTest” scene3. Open Window->P... Read more
[UI] Previous Lighting Window Settings are retained after templates
After the introduction of templates, default lighting settings for a new scene in Unity has changed. However, old lighting settings ... Read more
The Blacksmith: Atmospheric Scattering package not working
Steps to reproduce:1 Import this package https://assetstore.unity.com/packages/essentials/the-blacksmith-atmospheric-scattering-3993... Read more
Mesh collider gets corrupted if no triangles are specified
How to reproduce:1. Open attached Unity project "MeshColliderBug"2. Open the MeshColliderBug scene3. Select MediumPolySphere in the ... Read more
[iOS][Metal] Graphics Artefacts on iOS with Metal API, HDR and Deferred ...
Reproduction steps:1. Open User's project2. Switch target platform to iOS3. In Graphics Settings switch Rendering Path to "Deferred"... Read more
[Animator] Clicking on the transition between animations doesn't deselec...
Clicking on the transition between animations doesn't deselect Animator layer. This will cause an issue when deleting transition in ... Read more
[OSX] Null reference exception is thrown when GUILayout.Space() is calle...
To reproduce:1. Open project2. In menu bar choose Window -> Test Window.3. Dock the Test Window next to the Hierarchy(not necessa... Read more
Network manager crashes when trying to instantiate null prefab reference
Steps to reproduce:1. Open "network-crash-repro.zip"2. Load "First" scene3. Play and click "LAN Host"4. Unity crashes Expected: Null... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open