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Multi-edit will mark properties as different if clamped in CheckConsistency
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Multi-select both "WC" GameObjects4. Hover mouse on "Target Posi... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
Procedural skybox produces illumination artifacts on 3D objects when amb...
Steps to reproduce:1. Open "case 805857 repro" project2. Open "example" scene3. Play in editor-- Notice brown illumination artifacts... Read more
VS DebuggerTypeProxy under mono fails to show detailed information
1. Open project I attahced(806140 repro)2. Open test scene3. Open Test.cs script, attach breakpoint at line 143 (int g = 1);4. Attac... Read more
Crashed while opening certain scene (Calling into c# from AwakeFromLoad)
Steps to reproduce : 1) Download attached project "ArchGame.zip" and open in Unity.2) In Project tab, open scene "Level 1".3) Observ... Read more
AlphaTest(Cutoff) does not work on some devices
On some devices(samsung S7) shaders that uses CutOff does not cut the image from Unity 5.3.5. Read more
[UnetServerDll] Connect. Manager returns the same connection Id for a re...
Steps:1. Run SharpPart.exe in attached project2. Press "Start Client" button3. Click on "Start -> Connect" menu item==>Take a ... Read more
[Profile]The Editor freezes/crashes when using private Profile
Steps to reproduce:1. Open attached project.2. Enter the Play mode. Actual result:Unity Editor freezes (becomes unresponsive). If it... Read more
WebGLMovieTexture not stretching across RawImage
Reproduction steps:1. Open attached project2. Open scene3. Build and Tun scene on WebGL4. Notice that video plays only on cube, not ... Read more
[Regression][Windows] ArgumentExceptions are thrown after dragging tabs ...
Steps to repro: 1. Open Unity on Windows;2. Create new project;3. Detach any tab (i.e. Scene or Game view);4. Enter Play mode;5. Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used