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[OSX] ReadPixels on RenderTexture with AA doest work
Steps to reproduce : - import the project attached on OSX- open the scene and press play- press "Take screenshot" and notice that th... Read more
Deceit in the documentation on StaticOcclusionCulling.Compute
StaticOcclusionCulling.Compute method is asynchronous, but the documentation says the opposite: http://docs.unity3d.com/Documentatio... Read more
Internal compiler error reported instead of Syntax error
Steps to reproduce---------------------1. Create a script that includes two variable declarations, the first one should include brac... Read more
Lag causes Game Object not to reach MatchPosition
To reproduce:1) Open the attached project2) Load 'tutorial-done' scene3) Run project and press 'space' button, you will notice that ... Read more
Undo restores deleted Sub-State Machine which corrupts Character Animati...
Steps to reproduce:1. Create a project which has new CharacterAnimation.controller2. Open Animator window to edit CharacterAnimation... Read more
PlayerPrefs gets corrupted after the application is killed / force stopp...
Reproduced on:Google Nexus 5 with Android 4.4 Reproduced with:Unity Version 4.3.1f1 (cebd4d9b5122)Unity Version 4.3.0f4 (e01000627d6... Read more
Objects don't collide correctly when affected by object with Contionuous...
1. Run attached project and scene2. Observe that the sphere on the left in the scene has CDC and the sphere on the right CDD3. Play ... Read more
Creating a 2D project in project wizard on Mac does not set editor to 2D...
1. create new project and select the 2D default option in the projectwizard2. Observe how scene is not set to 2D and editor behaviou... Read more
Typo in Quaternion scripting reference
-e: see title -repro:--go to http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html--NOTICE "Tthey" at the beginning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field