Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.1f1
Issue ID
580340
Regression
Yes
Undo restores deleted Sub-State Machine which corrupts Character Animation Controller file
Steps to reproduce:
1. Create a project which has new CharacterAnimation.controller
2. Open Animator window to edit CharacterAnimation.controller
3. Create new Sub-State Machine
4. Create new State inside Sub-State Machine
5. Save the scene
6. Delete State inside Sub-State Machine
7. Go up to base layer and delete Sub-State Machine
8. Undo until deleted Sub-State Machine reappears
9. Open Sub-State Machine
10. Create a new State
11. Save and close the project
12. Open the project again - it crashes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment