Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0f4
Issue ID
580278
Regression
No
Lag causes Game Object not to reach MatchPosition
To reproduce:
1) Open the attached project
2) Load 'tutorial-done' scene
3) Run project and press 'space' button, you will notice that it causes game object to jump, but without reaching ground, this is undesired.
4) Now open 'BotControlScript.cs', comment 48th line to remove lag and then save it
5) Now run project again and you will notice that game object now reaches ground, this is what user wants.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some GameObjects in a subscene are not rendered when using custom shaders and ECS until the Game view resolution changes
- Crash on AudioManager::InitFMOD when performing various actions in the Editor
- webGLBuildSubtarget resets to Generic when it gets changed in build script
- Publishing Settings are shared across different custom Build Profiles when modifying Build options
- deltaTime and unscaledDeltaTime discrepancy when Player window is moved to secondary monitor and VSync is enabled
Add comment