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Standalone of Viking Village looks slightly darker with Metal than with ...
Standalone of Viking Village looks slightly darker with Metal than with GLCore API. 1. What happened Imported the Viking Village pro... Read more
Slicing sprite sheets results in errors
Steps to reproduce:1) Open the attached project.2) Select 'hexagonAll_sheet.png' from the Assets folder.3) Go to Sprite Editor and p... Read more
[iOS] Normal map texture is much lower quality on iOS device than in editor
Steps to reproduce: 1. Open attached project (normalmap_stripped.zip)2. Open and play 'scene0' scene3. Notice how the plane texture ... Read more
Errors in console appear after downloading texture with UnityWebRequest
Steps to reproduce: 1. Open the attached project (DownloadTextureIssue.zip)2. Open and play 'DownloadTextureIssue' scene3. Press 'Do... Read more
Image Wrap Mode > Repeat disappears in Scene/Game views after Ctr+A
Steps to reproduce: 1) Download attached project 'Texture Repeat Bug.zip' and open in Unity.2) Open 'Test' scene.3) Check how textur... Read more
[OSX][Editor] DllNotFoundException: libMonoPosixHelper.dylib when trying...
Reproduction steps:1) Open user's project2) Open scene 'Sample'3) Enter play mode4) From the dropdown in the top right corner of the... Read more
[Windows][Plugin][Doc] Editor and Player freezes when closing after play...
Reproduction steps:1. Open attached project(7/13/2016).2. Play the "scene" scene.3. Stop the scene.4. Close the editor.5. Editor fre... Read more
Changing the bundle ID in iOS changes it in Android
Whenever you change the bundle identifier in iOS or Android the change is reflected in the other platform. Other changes are bound t... Read more
[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce:1) Open the attached project.2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
Director crashes on exit
Open the attached project, play the game in Editor for a few seconds, stop playing and try to close the Editor. It will crash in Dir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left