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Fixed in 5.4.1
Votes
1
Found in
5.3.5f1
Issue ID
813763
Regression
No
Errors in console appear after downloading texture with UnityWebRequest
Steps to reproduce:
1. Open the attached project (DownloadTextureIssue.zip)
2. Open and play 'DownloadTextureIssue' scene
3. Press 'Download' button in a game window
4. After few moments errors in console window appear
Expected result: no errors
Actual result: following errors appear:
Thread::EqualsCurrentThreadIDForAssert(Thread::mainThreadId)
UnityEngine.AsyncOperation:Finalize()
m_RefCount != 0
UnityEngine.AsyncOperation:Finalize()
Reproduced with 5.4.0b24, 5.3.5p8, 5.2.4f1
Comments (4)
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povilas
Nov 12, 2016 11:52
@ZENIX: Could you please submit a bug report? Your issue might be different. In the bug description please mention that the bug is very similar to 813763 and it might in fact be not fixed.
Zenix
Oct 27, 2016 06:53
Still happening in 5.4.2f2
ForceMagic
Oct 13, 2016 12:50
There is another report here still active : https://issuetracker.unity3d.com/issues/assert-appears-while-unity-recompiles-script-and-scene-is-running
BizzTheGreat
Oct 03, 2016 10:40
I'm still having this issue in 5.4.1 p3
this error is generating on everyframe:
Thread::EqualsCurrentThreadIDForAssert(Thread::mainThreadId)