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0
votes
By Design

Renderer.Bounds.Size returns inaccurate size for rotated round objects

Graphics - General

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Feb 14, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open “BoundsSize.zip” Unity project2. Open “Main” scene3. Select “Sphere” object in Hierarchy4. Change object’... Read more

0
votes
By Design

Error adding a delegate using EventInfo.AddEventHandler on AOT targets

IL2CPP

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Feb 14, 2018

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Version/s: 5.6.5f1

To reproduce:1) Open attached project2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene works ... Read more

0
votes
Fixed

Changing project settings and pulling that change breaks lighting and Ed...

Version Control

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Feb 14, 2018

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Version/s: 2018.1.0b8

Reproduction steps:1. I used this simple project, that's on GitHub https://github.com/UnityCatalina/bug/invitations2. Open the proje... Read more

0
votes
Won't Fix

Model Rig Bone Menu is limited and won't show all of the hierarchy of bo...

Themes

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Feb 14, 2018

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Version/s: 2018.1.0b6

How to reproduce:1. Download attached project file2. Select Leeroy model in Assets Window3. In the Inspector Window, go to Rig setti... Read more

0
votes
Fixed

"ArgumentException: Value does not fall within the expected range" when ...

Scripting

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Feb 14, 2018

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Version/s: 2018.2.0a1

Steps to reproduce:1. Start a new project2. Observe the console log- at this point ArgumentException: Value does not fall within the... Read more

0
votes
Fixed
0
votes
Not Reproducible

[Windows 7] Red exclamation mark (!) is missing from the logo in Crash H...

Windows

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Nov 30, 2017

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Version/s:

In Windows 7, the red exclamation mark is missing from the logo in Crash Handler window.It happens to both Editor and Player, and us... Read more

1
votes
Duplicate

Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...

XR SDK

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Jan 16, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

To reproduce:1. Open attached project;2. Open "Scene" scene;3. Enable VR (Edit > Project Settings > XR Settings);4. Build &amp... Read more

0
votes
By Design

Make Unity more responsive while Progressive Lightmapper is Preparing to...

Graphics - General

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Jan 26, 2018

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Version/s: 2018.1.0b3

Unity responsiveness is severely limited while Progressive Lightmapper is preparing to bake lighting. On some systems, freezes occur... Read more

0
votes
Won't Fix

Compiling a script with RequireComponent does not add that component to ...

Scripting

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Jan 29, 2018

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Version/s: 2018.1.0b5

How to reproduce: 1. Open any (new) project2. Create a new script and attach it to any GameObject3. Add [RequireComponent(typeof(Nav... Read more

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