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Error while loading WAV file: Cannot create FMOD::Sound instance for res...
How to reproduce: 1. Open the attached project.2. Play the "main" scene in it and notice while loading WAV file silent error in Cons... Read more
Editor Window goes blank ArgumentOutOfRangeException
Steps to reproduce:1. Open users attached project with Unity 5.4.0b24.2. Select "Preview" tab in editor.2. Close "Preview" tab in ed... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
Texture twitching on devices with Mali GPUs when moving object and chang...
Reproduction steps:1) Open user's project2) Build for Android and run3) Walk around4) Observe the background layer closest to the ca... Read more
[Android][IL2CPP] Compiler crash on Windows
Reproduction steps:1) Open "testProject.zip" project2) Make sure "Scripting Backend" set to IL2CPP3) Try building project for Androi... Read more
AnimationEvent is not being fired on lower FPS (when transitioning to em...
Steps to reproduce: 1) Download attached project "Missing Animation Events.zip" and open in Unity.2) Open scene MainScene and press ... Read more
[UI] OnSelect is called several times when InputField is selected on tou...
To Reproduce: 1. Open and build the attached project for iOS or Android.2. Click on any Input field once and the click on any other ... Read more
Recursively calling Awake() method results in crash
Reproduction Steps:1. Open "Test047" project2. Open "Test" scene3. Run scene Expected: Error or some other notification that such co... Read more
[WebGL] The browser could not allocate enough memory for the WebGL content
Reproduction steps(GIF attached):1. Open attached "stripped" project.2. Build it for "WebGL" platform.3. Open the standalone.4. Clic... Read more
Creating Avatar Mask throws NullReferenceException
How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Notice a lot of NullRe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow