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Unity editor crashes when Panel is added to Magnetic Scroll View and the...
How to reproduce:1. Open "PanelRepro" Unity project2. Enter "Demo" scene3. Expand Canvas -> Magnetic Scroll View -> ViewPort4.... Read more
Application.internetReachability returns incorrect value in builds
To reproduce:1. Open project2. Disable internet connection3. Build and run 'Test' scene4. Click button in built scene Expected: 'Not... Read more
Canvas objects with non-integer Width and Height flickering when Canvas ...
Steps to reproduce:1. Open attached “FlickerUI.zip” Unity project2. Open “TestScene” scene3. Enter Play mode Expected results:No fli... Read more
LayerMask variables add newly added Layers to the selected Layers
How to reproduce:1. Open given "LayerMaskRepro" Unity project2. Enter "TestScene" scene3. Select "GameObject" from the Hierarchy4. S... Read more
[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...
Steps to reproduce:1. Open attached project2. Comment out line 66 of SetMatValues.cs3. Built to device-- Inspect characters on the n... Read more
Typo in the message that appears on the editor under PlayerSettings duri...
Steps to reproduce: 1. Create a new project2. Turn on VR in XRSettings3. Enter playmode4. Look at the message above VR settings Expe... Read more
Editor crashes executing IJobParallelFor when starting play mode for the...
Steps to reproduce:1. Download 991522_repro and open "test" scene2. Enter play mode3. Exit play mode4. Enter play mode Results: Edit... Read more
Buffer Overrun crash when renaming object that has really long name
How to reproduce:1. Open the "Rename_Crash.zip" project2. Open the "scene" scene3. Rename the "GameObGameObject12542.........." obje... Read more
BackgroundWorker's completion callback doesn't get called at the end of ...
To reproduce:1) Create new project2) Create and open new C# script3) Add this function to it (and necessary using's): [UnityEditor.M... Read more
[WSA] FileNotFoundException: Could not load file or assembly 'netstandar...
Steps to reproduce:1. Create a new project2. Set backend to .NET and set API compatibility level to .NET Standart 2.03. Create a scr... Read more
All about bugs
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