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0
votes
Fixed

Platform Dependent Compilation does not have description for UNITY_WINRT...

Docs - Manual

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Nov 12, 2013

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Version/s: 4.2.2f1

Page http://docs.unity3d.com/Documentation/Manual/PlatformDependentCompilation.html is missing description for UNITY_WINRT platform ... Read more

0
votes
Fixed

Screen.GetResolution is either a duplicate of Screen.resolutions or not ...

Scripting

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Dec 03, 2013

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Version/s: 4.5.0a1

Steps to reproduce:1. Create a project which prints out Screen.GetResolution and Screen.resolutions2. Build it as standalone3. See t... Read more

0
votes
Fixed

Screen.dpi always reports zero on Windows Phone 8

WP8

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Dec 03, 2013

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Version/s: 4.3.1f1

Steps to reproduce:1. Created a project which reports Screen.dpi2. Deploy it to Windows Phone 83. Reported dpi is zero. Tested with ... Read more

0
votes
Not Reproducible

Fullscreen standalone performance issues with nvidia gpu

Deployment Management

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Dec 02, 2013

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Version/s: 4.3.0f4

Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m)To reproduce:1. Open attached project2. Build and run on... Read more

0
votes
Fixed

Caching.cleancache does not work

Android

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Dec 02, 2013

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Version/s: 4.3.0f4

Caching.cleancache does not work on Android devices in Unity 4.3. This is a regression from Unity 4.2. Reproduced on:Google Nexus 5 ... Read more

0
votes
Fixed

Animator "Trigger Parameter" is not cleared after triggering

Animation

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Nov 22, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the project that is attached to the subcase2. Open the Animator window3. Press play4. Check "Die" parameter5. C... Read more

0
votes
Fixed

Strange Occlusion Culling behaviour when camera clips through occluding ...

Graphics - General

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Dec 02, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- open the scene- press play and notices that when the camera moves into an occlud... Read more

0
votes
Fixed

Textures with 1 pixel width or 1 pixel height will be imported as 2 pixe...

Graphics - General

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Nov 29, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- select the textures attached and notice that in the preview they are shown as 2 ... Read more

8
votes
Fixed

Children with collider2d do not inherit rotation correctly from a parent...

Physics2D

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Dec 02, 2013

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Version/s: 4.3.0f4

To reproduce:1. Create an empty gameobject and attach a rigidbody2d to it2. Create another empty gameobject and attach a polygon col... Read more