Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.0a1
Issue ID
579119
Regression
No
Screen.GetResolution is either a duplicate of Screen.resolutions or not properly documented
Steps to reproduce:
1. Create a project which prints out Screen.GetResolution and Screen.resolutions
2. Build it as standalone
3. See two arrays of possible resolutions printed out. They look the same, however Object.Equals returns false.
Screen.GetResolution was unlisted in documentation of 4.2.2, however is still accessible from scripts in all three tested versions. Version 4.3.1 has it listed in Screen class documentation, however descriptions is empty.
Link to documentation: http://docs.unity3d.com/Documentation/ScriptReference/Screen.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script
- All 2026-promoted builds incorrectly display outdated copyright year © 2025 instead of © 2026
Add comment