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Crash in Unity::Joint::SetupAxes after trying to edit Hinge Joint in the...
Reproduction steps:1. Create and open a new project;2. Create empty Game object;3. Add the Hinge joint to it;4. Disable the Game obj... Read more
Editor freeze when selecting a specific scriptable object in the Project...
Steps to reproduce:1. Open the attached project ("990921Freeze.zip")2. Select: Assets/Influence/Influence Map Settings/"prey food di... Read more
System.Math.Round produces wrong result with .NET 3.5
To reproduce: 1. Open the project, attached by the tester ("SystemMathBug.zip")2. Open the "scene" scene3. Enter Play mode4. Observe... Read more
Profiler no longer lights up children selection in the graph
To reproduce: 1. Open the project, attached by the user ("test Action.zip")2. Open the "test harvest action" scene3. Open the Profil... Read more
NavMesh Agent and NavMesh obstacle active warning has a misspelling in it
Steps to reproduce:1. Add NavMeshAgent and NavMeshObstacle components on the same gameObject2. The resulting warning message has a m... Read more
NPOT textures are now being automatically padded in Sprite Editor
NPOT textures are now being automatically padded 1. Create project in 2D mode2. Import a NPOT texture3. In Inspector, click on 'Spri... Read more
If 3 or more SubEmitters are assigned to the same spawning Emitter, Emis...
Reproduction steps:1. Open the attached project "New Unity Project (2).zip";2. Open the demo.unity scene;3. Enter a play mode and ob... Read more
NavMeshAgent doesn't update rigidbody physics
Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more
WebGL player throws an error after building - Uncaught TypeError: Cannot...
To reproduce:Open attached project and build and run for WebGL While it's loading, it will throw an error: https://i.imgur.com/oE4NC... Read more
[Timeline] Duplicated tracks are broken on awake and never execute clips
How to reproduce:1. Download attached project file and select Timeline in Hierarchy window2. Duplicate one track and add "Yellow" pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code