Search Issue Tracker
NullReferenceException is thrown when pressing the "Enter" key to select...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MenuScene.unity“ Scene3. Enter the Play Mode4. ... Read more
[WebGL 1.0][URP] Material is rendered with higher smoothness value when ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the built WebGL Player local... Read more
Ray tracing shader warning are never displayed in the inspector
Classic warning like "implicit truncation of vector type" are never reported even when there are also additional shader errors. Read more
Inspector doesn’t show the Animation preview window when selecting the A...
How to reproduce:1. Open the user’s attached “Animation-preview-bug-repro.zip” project2. In the Project window, open “cube_animator.... Read more
Unable to read data from the transport connection when trying to connect...
Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Crash on SrpBatcherDx12Lightweight::BindTextures when building the proje...
How to reproduce:1. Open the user's attached project2. Build the project for UWP Reproducible with: 6000.0.2f1Could not test with: 2... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce:1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project2. Enter Play Mode Actual Behaviour: The Erro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package