Search Issue Tracker
Fixed in 2022.3.19f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a17
Votes
0
Found in
2022.3.12f1
2023.1.18f1
2023.2.0b15
2023.3.0a11
Issue ID
UUM-54402
Regression
Yes
Inspector doesn’t show the Animation preview window when selecting the Animator’s Blend Tree node
How to reproduce:
1. Open the user’s attached “Animation-preview-bug-repro.zip” project
2. In the Project window, open “cube_animator.controller”
3. In the Animator window, open the “Blend Tree” node
4. Select the “Blend Tree” node
5. Observe the Inspector window
Expected result: The animation preview window is shown
Actual result: The animation preview window is not shown
Reproducible with: 2022.2.0f1, 2022.2.21f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11
Not reproducible with: 2021.3.31f1, 2022.2.0b16
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Notes:
- the animation preview window appears if closing the Inspector window and adding it
- the height of the animation preview window can be changed, but the window is empty, and nothing is visible
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
marlonnight
Jun 24, 2024 21:11
I'm having the same problem with windows version 2023.2.3f1