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Raycast hits are registered inconsistently when raycasting on a GameObje...
How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more
Android SDK shipped with Unity installations is on API Level 29
New Unity Installations does not install the Android SDK Platform with API level 30 by default Reproduction steps:1. Install a new U... Read more
[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Preview of the material is displayed incorrectly when the texture is ass...
How to reproduce:1. Open the “Vegetation Playground“ project2. Click on “Bark” material in the Assets folder (Assets → Vegetation → ... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
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