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MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce: 1. Open the user attached "Momentum.zip" project 2. Enter Play Mode 3. Move around with W-A-S-D and then stop 4. O... Read more
Crash on MeshUtility_CUSTOM_SetMeshCompression when MeshCompression is s...
Reproduction steps: 1. Open the attached project 'MissingMeshCompressionCrash' 2. Open the 'SampleScene' 3. In the Scene window cli... Read more
Dark band on the Scene objects when using Deferred rendering and custom ...
How to reproduce: 1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objects Ac... Read more
Crash in UnityGfxDeviceWorker when using a RenderTextureSensor
Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more
"Failed to resolve type 'System.Int32'" error is thrown when AssemblyUp...
How to reproduce: 1. Open the attached project "NormcoreAssemblyUpgrade.zip" 2. Navigate to Assets folder and right click "MeshMater... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps: 1. Open the attached user's Unity project "DeltaTimeChecker.zip" 2. Build and install the application on a devic... Read more
Higher import time when using Parallel import
Reproduction steps: 1. Open the user's attached project 2. Right-click on Assets > Textures > Test folder 3. Select Reimport 4. Open... Read more
Realtime Directional Light Shadow disappears irrevocably when Update Mod...
How to reproduce: 1. Open the attached "case_1385583" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play Mode 4. Use WASD k... Read more
[Localization] Smart String's local variable references get lost when en...
Reproduction steps: 1. Open the attached project "Repro" from the google drive link 2. Select the "AppliedLocalVariables" GameObject... Read more
Adding Cinemachine prod version from disk in package manager results in ...
Steps to reproduce: 1. Create a new project 2. Open Package Manager (Window -> Package Manager) 3. Click the + to open the menu to a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map