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Error is thrown when attempting to serialize System.Random
Reproduction steps: 1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the C... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
"Look rotation viewing vector is zero" is logged to the Console when fac...
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/StarterAssets/FirstPersonController/Scenes/Playground 3. ... Read more
[Mac] Add(+) icon doesn't show the add package menu when positioned at t...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Package Manager (Window -> Package Manager) 3. Dock the ... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
The requested change is to simply change the default value of Gate fit from Horizontal to Vertical The problem: When you set your c... Read more
InputProvider causes tiny GC alloc every frame.
https://forum.unity.com/threads/cinemachineinputprovider-gc-why.1209307/ Add inputprovider. Check for ResolveForPlayer in profiler.... Read more
Roslyn Analyzer dll files ignore Define Constraints
Reproduction steps: 1. Download and open the attached "New Unity Project something.zip" project 2. Observe the console window Expec... Read more
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce: 1. Open the user's attached "Librarium_V2.zip" project 2. Open the "Librarium_V2" Scene 3. Select all the "Sphere"... Read more
Unity's window returns to previously maximized display when trying to ma...
How to reproduce: 1. Open the Unity Editor 2. Maximize the window by double-clicking the Title Bar 3. Drag the window to another dis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map