Search Issue Tracker
[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Run it and press space key- Unity crashes at ScriptingGetCompon... Read more
[BuildPipeline] Post processing callbacks still have previous platform p...
Reproduction steps:1) Open attached project2) Go to Build Settings3) Switch to Android or iOS platform4) Clear the console5) Switch ... Read more
[DynamicBatching] Spotlight creates many batches on playback
Reproduction steps:1. Open the attached project 'Batch'2. Open the available scene3. Play scene4. Move the spotlight around the map5... Read more
Right clicking on the object in the hierarchy doesn't highlight it.
Steps to reproduce: 1. Open the attached project.2. Open scene 'DemoScene'.3. Go to the 'Hierarchy' window.4. Select any object in t... Read more
Image Effects don't affect Scene View
Steps to reproduce:1. Open "IlyaExp" project2. Open "il1" scene3. Place Scene and Game view windows together in editor4. Select Main... Read more
Editor freezes after randomly deleting object
Steps to reproduce: 1) Download attached project "monkey script.zip" and open in Unity.2) Open Task Manager.3) Press Play and notice... Read more
UI Canvas with "Screen Space - Camera" rendering mode doesn't look at Ca...
Steps to reproduce:1. Open attached project "UIbug.zip"2. Open "Test" scene3. Run the scene4. Hover over the button5. Hover below th... Read more
[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...
Steps to reproduce:1) Open the attached project.2) Build the 'Test' scene for iOS.3) Deploy to a iOS device via Xcode.4) Run the app... Read more
Crashed in Unity::GameObject::SendMessageAny when animating property 'Ov...
Steps to reproduce: 1) Download attached project "CanvasCrashRepro.zip" and open in Unity.2) Open scene 'Boot' and press Play.4) In ... Read more
Asset Database only handles one of multiple colliding GUIDs
Materials in the project have colliding GUIDs. Simplest repro: 1. From Finder/Explorer, duplicate an asset twice (together with .met... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld