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[MemoryLeak] setting ImageType to Tiled and Canvas Scaler property Refer...
Reproduction steps:1)Open project "ImageTypeTiledMemoryLeak" I attached.2)Open scene MemoryLeak3)Enable Panel gameObject4)Unity will... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps:1. Open attached project.2. Go to File > Build Settings > Player Settings > Rendering.3. Make sure that ... Read more
[AddEvent] "Edit Animation Event" doesn't open and flashes for a split s...
Reproduction steps:1. Open attached "New Unity Project 79" project.2. Open "1" scene.3. Open "Window > Animation" tab.4. Select "... Read more
[Rect Transform]Editor starts hanging/crashes when setting "Rect Transfo...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window select UI object named "Button".... Read more
[OSX] Unable to select vertexes with Vertex Snapping
Steps to reproduce:1. Create an empty project.2. Add two Cube objects.3. Select one of two cubes.4. Press and hold 'V' to enable ver... Read more
Objects are not illuminated after Lightmap baking
1. Open the attached project2. Open the available scene3. Build LightmapsNote: Objects in scene are black4. Delete the light in the ... Read more
Compiling Fixed function shader 'Shader error' is thrown: 'tex2D': no m...
Reproduction Steps:1. Open User's project2. Compile "Tinted-Rle-VertexCols" shader3. Notice thrown error Shader error in 'Tinted-Rle... Read more
[Elements size]After entering a new value and clicking outside of the fi...
Steps to reproduce:1. Open attached project.2. In the "Project" window select asset named "New Font".3. In the "Inspector" window ex... Read more
[MonoDevelop] 5.9.6 won't apply and save custom format policy
Steps to reproduce:1) open MD2) import custom policy (user has attached one)3) press ok4) go into options and select new policy clic... Read more
Unity crashes in DoImportScene when importing a particular fbx model
Steps to reproduce:1) Create a new project or open an existing one.2) Import the attached asset 'test_cube.fbx'. - Unity crashes in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used