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Failed to receive dispatch signal. status=-11 on Kindle Fire
On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more
Broken link in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice tha... Read more
EditorSettings.DefaultBehaviourMode generates error when importing Unity...
Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more
The Sprite Packer window doesn't show what sprites are packed into what ...
Steps to reproduce : - import the project attached- open the scene V2- press play- open the Sprite Packer and notice that no sprites... Read more
Environment sprites are not shown in the standalone build
Steps to reproduce : - import the project attached- open the scene V2- press play and notice the environment sprites- build for stan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used