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AdvancedDropdown opens an item without children when the item has the sa...
Reproduction steps: 1. Open the user's attached project 2. Select Bug > Reproduce in the Menu bar 3. Select "Group" under "Profiler ... Read more
[XR][HDRP] Spotlight intensity appears blocky near the edges of the lit ...
0. A Sony Spatial Reality Display is required to reproduce the issue 1. Open the attached project 2. Open the 'SRDisplaySimpleSample... Read more
[HDRP] Creating or selecting volumes throws errors
Versions tested: 2022.1.0a16 + Master (ef7f7c3ac306f1cd82d19e3bac466c96c72358e8) Steps to repro: 0) Start an empty project, import... Read more
[UI Toolkit] The colors/style of UI Builder elemetns differes from Game ...
How to reproduce: 1. Open the attached project 2. Open "UIToolkit_scene" scene 3. Open UIDocument for that scene in the UIBuilder wi... Read more
Timeline rebuilds and evaluates Playable graph when selecting a timeline...
How to reproduce: 1. Open the attached "1367676" project 2. Open the Timeline tab (Window -> Sequencing -> Timeline) 3. Select the ... Read more
Script component properties overlap with other component in the Inspecto...
How to reproduce: 1. Open the user's attached project 2. Open scene New Scene 3. In the Hierarchy window, select "GameObject" 4. In ... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project 2. run test... Read more
[UI Toolkit][Slider] Slider Input Field doesn't show values and there's ...
How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Take a look at ... Read more
[UI Toolkit] The input element jumps into second line after changing the...
How to reproduce: 1. Open the attached project 2. Open UI Document located in Assets -> UI Toolkit -> "interface" 3. Select Input Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map