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0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

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Sep 29, 2020

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Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Won't Fix

LightBaker progress reporting gets stuck on 'Done' at the beginning of a...

Progressive Lightmapper

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Aug 28, 2023

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Version/s: 2023.3.0a4

Download project from: [https://github.cds.internal.unity3d.com/unity/Light-Tunnel/tree/bug/progress-report-lpgs] Open 'Sample Scene... Read more

0
votes
Won't Fix

Particles sub-emmiter does not follow the parent emitter's rotation

Visual Effects

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Sep 25, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/meeeh” Scene3. Rotate the “GameObject” GameObject in a... Read more

0
votes
Fixed

Cinemachine collider visualization is stuck when switching scenes

Package: Cinemachine

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Aug 15, 2019

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Version/s: 2.2.7, 2.3.5

Repro steps:1. Open attached project2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision Geo... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

7
votes
Fixed

[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...

Package: Mobile Notifications

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Jun 10, 2020

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Version/s: 1.3.0

How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more

0
votes
Fixed

GUI Items are not found and highlighted when using Highligher.Highlight(...

Themes

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Feb 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...

IL2CPP

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Apr 22, 2022

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Version/s: 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more

0
votes
Fixed

Transparent images on Canvas get rendered with different opacity when us...

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Aug 06, 2024

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Version/s: 2022.3.41f1, 6000.0.14f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the attached “RenderIssue.zip” project2. Open the “SampleScene”3. Make sure the Window Layout is not set to... Read more

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