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SRP Settings is set to none after changing Always Included Shaders value
Reproduction steps: 1. Open the attached project ("1377905R.zip") 2. Open the Project Window 3. Select Graphics tab 4. Change any El... Read more
[Android] Java build exception error when building a specific project wi...
Reproduction steps: 1. Open the attached project "TestSDK31.zip" 2. Switch to the Android platform 3. Build and Run on an Android de... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps: 1. Open the attached project "Case_1380200.zip" 2. Build and Deploy the Scene "SampleScene" to a device 3. Touch... Read more
[Android] The precision of Render Texture is low on Android devices with...
How to reproduce: 1. Open the user's attached "FP16.zip" project 2. Build and run on an Android device Expected results: The gradie... Read more
Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more
UnityEngine.EventSystems.RaycasterManager is inaccessible due to its pro...
Reproduction steps: 1. Open the attached project ("1379489.zip") 2. Observe the Console window output Expected result: No errors in... Read more
HDRP Physically Based Sky has an artifact when Directional Light is at h...
Reproduction steps: 1. Open the project "1378089.zip" 2. Open the Game tab Expected result: the Sun has no artifact Actual result: ... Read more
[Mobile][URP] All lights are emitting light from one light spot when the...
How to reproduce: 1. Open the attached "1378103_Repro.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch th... Read more
Prefab is moving away from mouse position while holding Alt key and drag...
How to reproduce: 1. Create new project 2. Create Cube in Hierarchy 3. Make it a prefab by dragging it to Project tab 4. Drag Cube ... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce: 1. Open the attached "case_1378555" project 2. Select the "Packages -> glTFast -> Runtime -> Shader -> glTF-metall... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.