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[Android] Changing resolution Screen.SetResolution results in game freezing
Reproduction steps:1) Open attached project "ScreenResWithSpinningCube"2) Build and run on Android--- White cube should spin, but it... Read more
GetComponent("Halo") fails when there is dynamically attached parent to ...
Reproduction steps: 1.Open project I attached(SkyboxTestSceneRepro)2.Open Main scene3.Play project Notice NullReferenceException app... Read more
Property Drawer preview in the Inspector disappears on mouse input
1. Open the attached project 'unite.zip' (the new one)2. Open the available scene3. Select 'bug example' in the Hierarchy4. Move you... Read more
SetParent(null) causing sub-object to call OnEnabled
To reproduce:1. Open attached project2. Open profiler set it to deep profile3. Run EditorMap scene4. Move around the map5. Notice sp... Read more
[ShaderCompiler] Internal error communicating with the shader compiler p...
Reproduction steps:1. Open attached project.2. Select "RainSplash_Bug" shader.3. Select "Custom > OpenGLCore" in a compiled code ... Read more
Reset Transition not reseting default value
Reset Transition not reseting default "Transition Duration" value. repro:Import attached packageopen Set-up sceneselect mangagirl an... Read more
[Shuriken] Mesh particles with negative scale are inverted incorrectly w...
Steps to reproduce: 1. Download and import attached project. (NegativeScale_THIRD_TRY.zip)2. Open scene: test_3_Cubes3. Press play. ... Read more
[Shuriken] ParticleSystem.Play() with start delay pauses the particles
Steps to reproduce: 1. Download and import attached project.2. Load scene: main3. Play the scene and wait one sec till particles sta... Read more
[Collision][Planes] Particles spawning under a plane collision teleport ...
Particles teleport when using plane collision and spawning under the collider. 1. Open TestScene from attached project.2. Select Par... Read more
5.3.5 breaks Box Projection on large surfaces due to change in UnityStan...
Reproduction steps:1. Open attached project2. Open scene BoxProjection_5.3.5_regression3. Align view to main camera- Notice that on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow