Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.5f1
Issue ID
801535
Regression
Yes
5.3.5 breaks Box Projection on large surfaces due to change in UnityStandardCore.cginc
Reproduction steps:
1. Open attached project
2. Open scene BoxProjection_5.3.5_regression
3. Align view to main camera
- Notice that on the right side of the floor reflections are distorted
This happens because normalization is turned on ( UnityStandardCore_5.3.5broken file)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment