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0
votes
Fixed

Bake color artifacts, lighting does not go seamlessly through the objects

Global Illumination

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Apr 24, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open attached project2. Open lighting tab and click "Generate Lighting"3. Observe that in some of the scene ar... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more

0
votes
Active

UI fails to exit subpanel when re-entering it for the second time after ...

Package: Input System

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Aug 28, 2025

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Version/s: 1.14.2

Reproduction steps:1. Open the attached “IN-112240.zip” project2. Open the “BugRepro” Scene3. Enter Play mode4. Press “Space” on the... Read more

0
votes
Active

Duplicated items across all SerializedProperties when inserting a new el...

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Oct 01, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the “Tester... Read more

0
votes
Fix In Review

[HDRP] Unnecessary long scroll bar in HDRP Template Welcome Dialog window

Templates

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Nov 04, 2021

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Version/s: 2022.1.0a14

To reproduce:1. Create a new HDRP template project2. Open Tutorials > Welcome Dialog3. Observe the scroll bar in the newly opened... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

2
votes
Fixed

Icon are missing on instantiated gameobjects

Asset Loading

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May 14, 2015

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Version/s: 5.0.2f1

To reproduce:1. Open attached project2. Open Bug scene3. Attach LoadIcon script to gameobject4. Press play5. Notice that instantiate... Read more

0
votes
Fixed

Mesh.CombineMeshes combines verts of all meshes instead of just the sub...

Graphics - General

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Mar 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more

0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

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